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Elazulmax

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= i'm losing all my cries if i don't find a new plataform to upload them

that's why i decided to revive an old soundcloud acc of mine, from now on i'm making cries for EACH ONE of my fakemon dudes, enjoy!

soundcloud.com/elazulmax3/042-…
soundcloud.com/elazulmax3/021-…

you can also listen to these shorts clips in their respective descriptions:
042 Auna
021 Gardranch
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Abilities

Alergic - Powder-based moves makes this Pokémon sick.
Anxious - The Pokémon is immune to recharging and charging turns, it takes recoil instead.
Crescendo - Powers up multi-strike moves.
Dominant - The Pokémon dominates opposing Pokémon upon entering battle, lowering their Special Attack stat.
Echo - All sound-based moves hit twice.
Empty Body - Increases the Pokémon's Evasion upon entry.
Enchanted - Draws in all Fairy-type moves. Instead of being hit by Fairy-type moves, it boosts its Sp. Atk.
Fiery Spirit - This Pokémon inflicts damage with its flames to the attacker on contact.
Flash-Freeze - Gives Priority to Ice-Type moves.
Frosty Touch - Contact with the Pokémon may freeze the attacker.
Furious - Boost the Pokémon's Attack stat when a damaging move misses.
Aftershock - Does damage upon entering battle. Cannot effect Flying-type Pokémon or those with the Ability Levitate.
Haunted Body - If this Pokémon faints, the target gets the Curse status.
Herbal Steam - Heals an ally's HP when switches out.
Hypersomnia - Contact with the Pokémon may asleep the attacker.
Crystal Skin - This Pokémon is protected by an crystal skin, which halves the damage taken from Fire- and Steel-Types.
Last Chance - Sometimes it cannot be knocked out.
Loyal Heart - This Pokémon cannot inflict damage to any ally.
Stone Coat - This Pokémon is protected by a stone coat, which halves the damage taken from Ground- and Steel-Types.
Paradox - Give immunity to the type of the move used on it.
Perseverance - The Pokémon restores HP every turn.
Plume - Doubles speed when hit by Flying-type moves.
Power-Nap - Restores HP if the Pokémon is asleep.
Prosperity - Doubles the money earned after battle.
Purity - This Pokémon is immune to Poison-Type moves.
Puzzle - Confuses the opponent upon entry.
Sleepwalker - It can attack without waking up.
Solar Absorb - The Pokémon gradually regains HP in sunny.
Stabilize - Every move gives neutral damage.
Target - Moves with 75 or less accuracy gain 15 accuracy.
Tiptoe - The Pokémon is not affected by entry hazards.
Viscosity - Contact with the Pokémon prevents the attacker from escaping.
Vunerability - Attacks targetting this Pokémon are always successful.

Moves

Applause - Normal - Status - 40/64PP - _ Power - _ Accuracy - Applause has no known effect in battle. If powered up by a Basicium Z into Z-Applause, all of the user's stats raise one stage.
Slide - Normal - Physical - 20/32PP - 60 Power - 100% Accuracy - Slide deals damage and has no secondary effect. If it's raining, Slide's power is doubled to 120.
Pick-A-Card - Normal - Special - 10/16PP - Varies Power - 100% Accuracy - Pick-A-Card inflicts damage and has no secondary effect.
Rolling Guard - Normal - Physical - 10/16PP - 40 Power - 100% Accuracy - Rolling Guard inflicts damage and has a 30% chance of raising the user's Defense by one stage.
Somersault Kick - Fighting - Physical - 10/16PP - 95 Power - 95% Accuracy - Somersault Kick deals damage and has no secondary effect.
Turbulence - Flying - Physical - 20/32PP - 40 Power - 100% Accuracy - Turbulence inflicts damage. It has a priority of +1, so is used before all moves that do not have increased priority. (Quick Attack/Mach Punch/Aqua Jet/Bullet Punch/Ice Shard/Shadow Sneak/Accelerock/Vaccum Wave variation)
Ground Circuit - Ground - Physical - 10/16PP - 75 Power - 95% Accuracy - Ground Circuit inflicts damage and has a 30% chance of paralyzing the target.
Silk Bomb - Bug - Special - 15/24PP - 80 Power - 90% Accuracy - Silk Bomb inflicts damage and has a 30% chance of lowering the target's Speed by one stage. It can hit non-adjacent opponents in Triple Battles.
Coral Crusher - Water - Physical - 10/16PP - 75 Power - 95% Accuracy - Coral Crusher deals damage and has an increased critical hit ratio.
Hydroshock - Water - Special - 15/24PP - 50 Power - 90% Accuracy - Hydroshock inflicts damage and has a 30% chance of paralyzing the target.
Prism Rain - Water - Status - 10/16PP - _ Power - _ Accuracy - The user's Special Attack, Special Defense increase by one stage each.
Shell Strike - Water - Physical - 10/16PP - 40 Power - 100% Accuracy - Shell Strike inflicts damage and has a 30% chance of raising the user's Defense by one stage. (Rolling Guard/Shield Attack Variation)
Thorn Whiplash - Grass - Physical - 10/16PP - 85 Power - 100% Accuracy - Thorn Whiplash inflicts damage and has no secondary effects. If Thorn Whiplash hits a Pokémon during the semi-invulnerable turn of Fly, damage is doubled.
12 0'Clock - Ghost - Status - 20/32PP - 60 Power - 100% Accuracy -
Shield Attack - Steel - Physical - 10/16PP - 40 Power - 100% Accuracy - Shield Attack inflicts damage and has a 30% chance of raising the user's Defense by one stage. (Rolling Guard/Shell Strike Variation)
Aura Dive - Psychic - Physical - 10/16PP - 90 Power - 100% Accuracy - Aura Dive causes the user to "vanish" on the turn it is used, making it semi-invulnerable, and then reappear the next turn causing damage. (Phantom Force/Hide-n-Seek variation)
Crystal Cloud - Ice - Status -
Freeze Burst - Ice - Special - 15/24PP - 80 Power - 100% Accuracy - Freeze Burst damages all Pokémon except the user in Double Battles and has a 10% chance of freezing each of them. In Triple Battles, Freeze Burst damages all adjacent Pokémon.
Draco Flare - Dragon - Special - 15/24PP - 80 Power - 90% Accuracy - Draco Flare inflicts damage and has a 20% chance of burning the target.
Blackout - Dark - Status - 10/16PP - _ Power - 100% Accuracy - Blackout causes the target to become confused. Blackout will fail if the target has a substitute. Blackout cannot affect a Pokémon that is already confused, has the Ability Own Tempo or is protected by Safeguard.
Bear Hug - Fairy - Physical - 20/32PP - 45 Power - 100% Accuracy - Bear Hug deals damage and has a 20% chance of lowering the target's Defense by one stage. It can hit non-adjacent opponents in Triple Battles.
Bouquet Toss - Fairy - Special - 15/24PP - Varies - 90% Accuracy - Bouquet Toss can either deal damage against the target or heal it for half of its maximum HP.
Sugar Rush - Fairy - Status - 20/32PP - _ Power - _ Accuracy - Sugar Rush raises the user's Attack, Special Defense, and Speed stats by one stage each.
Fairy Powder - Fairy - Status - 35/56PP - _ Power - 75% Accuracy - Fairy Powder poisons, burns, paralyzes, confuses or freezes the target.
Fairy Ring - Fairy - Status - 20/32PP - _ Power - _ Accuracy - The user surrounds itself with a ring of mushrooms, allowing it to restore 1/16 of its max HP at the end of every turn. The effect of Fairy Ring can be Baton Passed, and will heal any Pokémon, regardless of its type. (Ingrain/Aqua Ring Variation)
Hide-n-Seek - Fairy - Physical - 10/16PP - 90 Power - 100% Accuracy - Hide-n-Seek causes the user to "vanish" on the turn it is used, making it semi-invulnerable, and then reappear the next turn causing damage. (Phantom Force variation)

Z-Moves

Absolute Shoot - Normal - Basicium Z
Eternal Vengeance - Fighting - Battlium Z
Assault Torpedo - Flying - Aerium Z
Venom Drain Mist - Poison - Acidium Z
Underground Grinder - Ground - Sandium Z
Asteroid Strike - Rock - Stonium Z
Web Of Destruction - Bug - Insectium Z
Shadow Squall - Ghost - Hauntium Z
Shimmering Sword Slash - Steel - Metalium Z
Blazing Breath - Fire - Blazium Z
Wave Of Destruction - Water - Oceanium Z
Feast Of Roses - Grass - Florium Z
Cyber Energy Shock - Electric - Thundium Z
Brainwave Giga Shot - Psychic - Mindium Z
Glacial Impact - Ice - Frostium Z
Dino Destruction - Dragon - Dracium Z
Full Darkness Burst - Dark - Sombrium Z
Star Shower Attack - Fairy - Enchantium Z

Z-Moves for specific Pokémon

Aurora Undolation - ??? - Prism Rain - Water - Special - 185 Power - ???ium Z
Dance Of Thorns - Herffluve - Thorn Whiplash - Grass - Special - 190 Power - Herfflium Z
Abyssal Vaccum - ??? - ??? - ??? - ??? - ??? Power - ???ium Z
Infinity End - ??? - ??? - ??? - ??? - ??? Power - ???ium Z
Galaxy Crusher - ??? - ??? - ??? - ??? - ??? Power - ???ium Z

Reform

Wigglytuff - Cute Charm/Competitive/Perseverance*
Primeape - Vital Spirit/Anger Point/Dominant*
Seel - Hydration/Ice Body/Flash-Freeze*
Dewgong - Hydration/Ice Body/Flash-Freeze*
Bellossom - Chlorophyll/Herbal Steam*
Sunkern - Chlorophyll/Solar Power/Solar Absorb*
Sunflora - Chlorophyll/Solar Power/Solar Absorb*
Snubbull - Intimidate/Run Away/Loyal Heart*
Granbull - Intimidate/Alergic*/Loyal Heart*
Loudred - Soundproof/Echo*
Exploud - Soundproof/Echo*
Delcatty - Cute Charm/Normalize/Stabilize*
Grumpig - Thick Fat/Own Tempo/Puzzle*
Spinda - Own Tempo/Puzzle*/Contrary
Kricketot - Shed Skin/Run Away/Echo*
Kricketune - Swarm/Technician/Echo*
Purugly - Thick Fat/Own Tempo/Dominant*
Skunktank - Stench/Aftermath/Target*
Petilil - Chlorophyll/Own Tempo/Purity*
Lilligant - Chlorophyll/Own Tempo/Purity*
Crustle - Sturdy/Shell Armor/Aftershock*
Vivillon - Shield Dust/Compound Eyes/Loyal Heart*
Pyroar - Rivalry/Unnerve/Fiery Spirit*
Bergmite - Ice Body/Sturdy/Crystal Skin*
Avallug - Ice Body/Sturdy/Crystal Skin*

Cries

Araweed
Arafleur
Herffluve
Washuaua
???
Pollepilar
Stactar
Rastemor
???
Strikoat
Unistar
Cupkat
Snochoo
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OMG

1 min read

ICE VARIATIONS
ICE
VARIATIONS
OMG
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OMG

1 min read

ICE VARIATIONS
ICE
VARIATIONS
OMG
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[link]
Sounds like BW Elite four + ORAS Boss Battle
This is amazing. I'm really excited for the official theme!
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Abilities, Moves, Z-Moves and More! by Elazulmax, journal

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